Exhibit 16 / 16Full-Stack — 2025Built for IEEE Computer Society, KITS← Index

IEEE Tournament Platform

A ten-minute, five-level tournament engineered for six hundred students playing at once, with a live podium for the victors.

IEEE Tournament Platform cover

FBN.2025.16

IEEE Tournament Platform

Built for IEEE Computer Society, KITS

Node.js, Express, JavaScript, SQLite, 2025

600+

concurrent players, by design

5

progressive levels

10 min

to prove yourself

The problem

A campus-wide challenge needs hundreds of students to play at once without the leaderboard buckling, and it has to feel like an event.

The approach

A Node.js and Express game engine with five progressive levels (binary memory, pathfinding, cybersecurity, AI training and a coding challenge), real-time scoring, rate limiting, per-participant sessions and a podium leaderboard that refreshes itself.

The outcome

A tournament system designed for more than 600 concurrent players, built for the IEEE Computer Society's campus challenge.

What it does

3 capabilities

Five trials

Binary memory, pathfinding, cybersecurity, AI training and a final coding challenge.

A podium that updates itself

A live leaderboard refreshes every thirty seconds, crowning the top three.

Built for a crowd

Rate limiting and session tracking keep six hundred players honest and the server standing.

Next exhibit — I

Reclaim